The fifth installment in the Fantasy Grounds Meanders Map Pack series offers a huge varied expansion 30 Map set to the existing four sets as well as all-new terrain and convenient tactical and story-based features carefully selected to maximise utility with existing combinations, enhance and deepen your visual continuity and offer a huge range of new tactical scenarios and encounters
This pack is an official Fantasy Grounds module release and contains 30 Mixed-Themed maps sized specially for FG at 1350x900 and under 500 kb each to help prevent slow-down during play. [Fantasy Grounds runs best on maps that are 2000x2000 pixels or less and under 1mb]. The maps are sized to perfectly fit a 50 or 60px grid that you can manually place over the top of the map using Fantasy Grounds - see 'Hot Tips' in the Story Section of this module once you have unzipped and added the module to FG for help on doing that.
From opening up the Sea with an Ocean Map and allowing DM's to edge five core terrain types to the sea, players are now less land-locked. Shipwreck them on a Reef, float them in the High Wave Swell and join to (or depart from) a wide variety of new terrain types including Arctic Tundra, Marsh, Savannah, Alpine Mountains and Grassplains. Have them delve into all-new Jungle Ruins or inspect an Archaeological Dig Site, Visit a Hobbit Hillside or Journey to a Valley of Giant Crystals. Emphasis has been placed on providing interesting entrances/exits into and out of maps and the ability to transition deeper with a selection of Temple, Cave and Castle Exteriors -and - maps to suit the interiors such as a Crypt, Mine or Castle Courtyard. Let the roads and rivers of previous sets combine with these new meanders to lead your adventurers to exciting new destinations pre-sized and displayed for optimal selection with the now standard addition of Random Map Roll Tables and 21 Adventure Seeds. In addition it features a VISUAL MAP SELECTION PANEL for quick-selecting, a RANDOM MAP ROLL TABLE and a random table with 21 JUNGLE-THEMED ADVENTURE SEEDS with a new Map Suggestions feature to get you started.
Join the maps together or encounter them one by one - it's up to you. Users can opt to load/lay the maps manually and build a custom layout - or use a combination of Time-lapse, Role-play and/or the supplied Random Roll Table to determine when maps are used and where adventurers end up.
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and any ruleset.
Usage: Download the file. Just unzip the file and import the .mod file into your Fantasy Ground module folder by dragging it into the module folder window and Fantasy Grounds will automatically load it.
Designed for Fantasy Grounds version 3.3.5 and higher.