As a lifelong gamer, I tend to think alot about the tools I use and dream up ways to improve them.
Although little can be said of upcoming innovations underway or in development until they are further along - I have been working on a new set of compact tools that will allow millions of story-lines/basic RPG staples to be invented and chained together quickly - greatly lessening overall fatigue on the DM's hands, eyes and brain. With luck this will be on Kickstarter by Jan 2018. It will involve moving to a larger bulk manufacturing model and new risks and business decisions - but if it works, may be a very welcome addition.
I have also begun to look toward 3d printing, with the funding from the last KS going toward a new prusa 3d printer and 3d software programs to begin making a new range of miniatures in 2018, as well as an entirely new conceptual miniature range that is not currently available. Eventually I hope to begin creating 3d printable files that co-incide with Meanders and to produce all manner of things that are still not out on the market.
Having a 3d printer will greatly explode the capability for creative ideas and execution, so it will be the next goalpost for me to buy, learn and include 3d forms in the GTW collection.
And in the coming years, produce my own range of unique board games.
Two years on and thousands of tiles created I'm finally ready to start releasing DIY map packs starting with the new Dungeon Bytz range of vectors with a themed template to easily build your own layouts. A small range is launching in early feb 2018 with more to follow.